Those men will leave eventually, though, and to sustain the gains they make, (the commander) is supposed to recruit civilians into a kind of neighborhood watch. The idea is to have as many eyes and ears on the streets, around the shops, and in the mosques as possible. In counterinsurgency, it's better to have a lot of nodes in your network, connecting to the population, than just a few. In fact, that's a key tenet of the new US strategy in Iraq — hiring watchmen who've come to be known in other towns as "alligators" for their light-blue Izod shirts. Prior hasn't had much luck in getting folks in Tarmiyah to sign up; even his own soldiers are reluctant to go out in the daytime.
Meanwhile, insurgent forces cherry-pick the best US tech: disposable email addresses, anonymous Internet accounts, the latest radios. They do everything online: recruiting, fundraising, trading bomb-building tips, spreading propaganda, even selling T-shirts. And every American-financed move to reinforce Iraq's civilian infrastructure only makes it easier for the insurgents to operate. Every new Internet café is a center for insurgent operations. Every new cell tower means a hundred new nodes on the insurgent network. And, of course, the insurgents know the language and understand the local culture. Which means they plug into Iraq's larger social web more easily than an American ever could. As John Abizaid, Franks' successor at Central Command, told a conference earlier this year, "This enemy is better networked than we are."
The Army has set aside $41 million to build what it calls Human Terrain Teams: 150 social scientists, software geeks, and experts on local culture, split up and embedded with 26 different military units in Iraq and Afghanistan over the next year. The first six HTTs are already on the ground. The idea, basically, is to give each commander a set of cultural counselors, the way he has soldiers giving him combat advice.
In western Afghanistan, for instance, a brigade of the 82nd Airborne Division was being targeted by rockets, over and over, from the vicinity of a nearby village. But no one from the unit had bothered to ask the townspeople why. When the Human Terrain Team finally paid a visit, villagers complained that the Taliban was around only because the Americans didn't provide security. And oh, by the way, they really wanted a volleyball net, too. So a net was acquired. Patrols were started. There hasn't been an attack in two months.
General David Petraeus knows all about these mind games. The man in charge of the American military effort in Iraq helped turn soldiers' training from tank-on-tank battles to taking on insurgents. He oversaw the writing of the new counterinsurgency manual that John Nagl worked on. The book counsels officers to reinforce the local economy and politics and build knowledge of the native culture, "an operational code' that is valid for an entire group of people." And the manual blasts the old, network-centric American approach in Iraq. "If military forces remain in their compounds, they lose touch with the people, appear to be running scared, and cede the initiative to the insurgents," it says.
The fact is, today we rely on our troops to perform all sort of missions that are only loosely connected with traditional combat but are vital to maintaining world security. And it's all happening while the military is becoming less and less likely to exercise its traditional duties of fighting an old-fashioned war. When is that going to happen again? What potential enemy of the US is going to bother amassing, Saddam-style, army tanks and tens of thousands of troops when the insurgent approach obviously works so well? "The real problem with network-centric warfare is that it helps us only destroy. But in the 21st century, that's just a sliver of what we're trying to do," Nagl says. "It solves a problem I don't have — fighting some conventional enemy — and helps only a little with a problem I do have: how to build a society in the face of technology-enabled, super-empowered individuals."
One thing is clear: The Human Terrain Teams will eventually do more than just advise. Soon each team will get a server, a half-dozen laptops, a satellite dish, and software for social-network analysis — to diagram how all of the important players in an area are connected. Digital timelines will mark key cultural and political events. Mapmaking programs will plot out the economic, ethnic, and tribal landscape, just like the command post of the future maps the physical terrain. But those HTT diagrams can never be more than approximations, converting messy analog narratives to binary facts. Warfare will continue to center around networks. But some networks will be social, linking not computers and drones and Humvees but tribes, sects, political parties, even entire cultures. In the end, everything else is just data.
A Canadian perspective is presented in the article "Psychological operations: The battlefield’s human dimension".
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